• Open Daily: 10am - 10pm
    Alley-side Pickup: 10am - 7pm

    3038 Hennepin Ave Minneapolis, MN
    612-822-4611

Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
The Pink Plague An Easter Inspired D&D 5e One-Shot for 2-3 Players: Dungeon master ready to run no prep for Easter or beyond

The Pink Plague An Easter Inspired D&D 5e One-Shot for 2-3 Players: Dungeon master ready to run no prep for Easter or beyond

Paperback

Series: The Ready Adventure, Book 21

Fantasy

ISBN13: 9798250691499
Publisher: Independently Published
Published: Mar 13 2026
Pages: 82
Weight: 0.27
Height: 0.17 Width: 6.00 Depth: 9.00
Language: English
Pink rabbits are burying the village.
Eating them feels like heaven.
And something underground is laying eggs the size of barrels.

The Pink Plague is an Easter-inspired D&D 5e one-shot adventure for 2-3 players using Level 2-3 characters. Designed for a single session of 2-3 hours, this ready-to-run adventure requires zero prep - just open the book and play.

The farming village of Cloverfield is drowning in tiny pink rabbits. They're everywhere - spilling from doorways, burying the well, smothering livestock. Worse, the villagers who eat the rabbits fall into blissful comas with smiles they can't wipe off their faces. The trail leads east, through fields of giant carrots, to an underground warren where the truth is worse than anyone imagined.

Deep beneath the earth, a creature the size of a house is building an army - and she'd like to talk before anyone starts swinging.

What Makes This Adventure Different:

Five distinct resolution paths. Fight, negotiate, seduce, destroy, or seal - every choice has consequences, and none of them are clean. Your players will argue about what to do, and that's the point.

Comedy-horror that earns its darkness. Acts 1 and 2 are absurd, chaotic fun - a village buried in adorable rabbits, mounted combat on giant war-rabbits, Easter puns delivered with a straight face. Then Acts 3 and 4 pull the rug out. The laughing stops when the eggs start hatching.

A villain who makes a compelling case. The Warren Mother isn't evil. She's patient, intelligent, and utterly convinced that humanity needs replacing. She'll negotiate in good faith. She'll listen. And every word she says makes a terrible kind of sense.

A meta-game Easter egg. Before the session, casually ask your players what Easter candy they ate recently. Record their answers. They'll find out why in Act 4 - and they won't see it coming.

What's Inside:

Also from

Mack, Tim

Also in

Fantasy