Half-Pint A Solo Halfling Burglar Game for One Player: A Halfling Rogue Thief Burglar Fantasy Game Book - No DM Required
Paperback
Series: The Ready Adventure, Book 23
Please select the version of book you would like to purchase.
ISBN13: 9798251357080
Publisher: Independently Published
Published: Mar 9 2026
Pages: 72
Weight: 0.24
Height: 0.15 Width: 6.00 Depth: 9.00
Language: English
Publisher: Independently Published
Published: Mar 9 2026
Pages: 72
Weight: 0.24
Height: 0.15 Width: 6.00 Depth: 9.00
Language: English
No DM. No group. No problem. Half-Pint is a complete solo tabletop RPG - play in minutes, no experience required. You are a halfling burglar working your way through the city's buildings - merchant houses, noble estates, the Royal Treasury, and the Wizard's Tower. You have 75 nights before your notoriety catches up with you. Spend them wisely. Choose your character and your method. Pip Nimblefoot (The Charmer) talks, bribes, and bluffs his way through trouble. Mira Shadowstep (The Ghost) doesn't get seen in the first place. Each room is a decision. Each guard is an opportunity - or a threat. Get out with the gold. What's Inside:
- Complete Standard Rules - clean, fast, playable in under 20 minutes per session
- Advanced Rules - 4 expansion modules: new encounters, enemies, items, and Thieves' Guild ranks with missions
- 10 target buildings with escalating risk and loot multipliers
- Printable character sheets for Pip and Mira
- All encounter tables, loot tables, and trap mechanics included
- Free digital companion: play the full game online at anvilnink.com/half-pint - link printed inside the book Perfect For:
- Solo tabletop players who want a complete, standalone game
- D&D fans without a regular group
- Beginners who want to learn tabletop mechanics at their own pace
- Experienced players looking for a fast, replayable game between sessions
- A gift for anyone who loves fantasy, heist, or roguelike games A full campaign runs 75 nights. Individual sessions take 20-40 minutes. Fully replayable with both characters across both rule sets. From Anvil & Ink Publishing - practical tabletop games and adventures designed for real people with real schedules.
- Advanced Rules - 4 expansion modules: new encounters, enemies, items, and Thieves' Guild ranks with missions
- 10 target buildings with escalating risk and loot multipliers
- Printable character sheets for Pip and Mira
- All encounter tables, loot tables, and trap mechanics included
- Free digital companion: play the full game online at anvilnink.com/half-pint - link printed inside the book Perfect For:
- Solo tabletop players who want a complete, standalone game
- D&D fans without a regular group
- Beginners who want to learn tabletop mechanics at their own pace
- Experienced players looking for a fast, replayable game between sessions
- A gift for anyone who loves fantasy, heist, or roguelike games A full campaign runs 75 nights. Individual sessions take 20-40 minutes. Fully replayable with both characters across both rule sets. From Anvil & Ink Publishing - practical tabletop games and adventures designed for real people with real schedules.
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