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Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Game Design for Learning

Game Design for Learning

Paperback

Series: TD at Work, Book 1407

Business General

Currently unavailable to order

ISBN10: 1562869574
ISBN13: 9781562869571
Publisher: Assn For Talent Developmen
Published: Aug 7 2014
Pages: 16
Weight: 0.90
Height: 0.10 Width: 8.00 Depth: 10.70
Language: English
Are you interested in learning more about gaming? Are you trying to determine whether it might be an appropriate training and development solution, but aren't sure where to start? While games have long been an important part of human social development--think learning to take turns in a board game, and strategizing about future moves in chess or checkers--we are only now beginning to understand how games can be a powerful tool in learning. This issue of TD at Work will: - define games, gamification, and simulation; and discuss the types of games people play - walk you through the process of creating a game by outlining its design and gaming framework - describe how to get stakeholders and sponsors to support the gaming solution.

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Business General