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Video Games and Well-Being: Press Start

Video Games and Well-Being: Press Start

Paperback

Series: Palgrave Studies in Cyberpsychology

General PsychologyGeneral Sociology

ISBN10: 3030327728
ISBN13: 9783030327729
Publisher: Palgrave Pivot
Published: Dec 19 2020
Pages: 166
Weight: 0.55
Height: 0.43 Width: 5.83 Depth: 8.27
Language: English
This book examines how video game mechanics and narratives can teach players skills associated with increased psychological well-being. It integrates research from psychology, education, ludology, media studies, and communication science to demonstrate how game play can teach skills that have long been associated with increased happiness and prolonged life satisfaction, including flexible thinking, openness to experience, self-care, a growth mindset, solution-focused thinking, mindfulness, persistence, self-discovery and resilience. The chapters in this volume are written by leading voices in the field of game studies, including researchers from academia, the video gaming industry, and mental health practitioners paving the way in the field of geek therapy.

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General Psychology