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Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Unity 6 Mobile Game Development with Monetization: Build Profitable Casual and Hybrid-Casual Games for Android and iOS Using Ads, IAP, and Proven Mobi

Unity 6 Mobile Game Development with Monetization: Build Profitable Casual and Hybrid-Casual Games for Android and iOS Using Ads, IAP, and Proven Mobi

Paperback

ApplicationsProgramming

ISBN13: 9798241287526
Publisher: Independently Published
Published: Dec 25 2025
Pages: 312
Weight: 1.20
Height: 0.65 Width: 7.00 Depth: 10.00
Language: English
Unity 6 Mobile Game Development with Monetization
Build Profitable Casual and Hybrid-Casual Games for Android and iOS Using Ads, IAP, and Proven Mobile Strategies
By George Trafford
What does it really take to build a mobile game that performs well, retains players, and generates consistent revenue, not just installs? Many Unity developers can ship a game, but far fewer know how to engineer it for profitability, scalability, and long-term operation in the highly competitive mobile market.

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Trafford, George

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Programming