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Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Game Systems Engineering: Applied Math and Logic for Modern Games: Design Balanced Economies, Deterministic AI, and Procedural World Systems in Unreal

Game Systems Engineering: Applied Math and Logic for Modern Games: Design Balanced Economies, Deterministic AI, and Procedural World Systems in Unreal

Paperback

Programming

ISBN13: 9798250683555
Publisher: Independently Published
Published: Mar 4 2026
Pages: 330
Weight: 1.26
Height: 0.69 Width: 7.00 Depth: 10.00
Language: English
Game Systems Engineering: Applied Math and Logic for Modern Games
Design Balanced Economies, Deterministic AI, and Procedural World Systems in Unreal Engine 5 and Godot
Why do some games feel perfectly balanced while others collapse under unpredictable systems? Why do certain AI behaviors feel intelligent while others break immersion? And how do modern games generate massive worlds and evolving mechanics without losing stability?

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Trafford, George

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Programming