The Age of Video Games: A Graphic History of Gaming from Pong to VR and Beyond
Paperback
Games & Activities GeneralGeneral Graphic NovelsProgramming
Publisher Price: $19.99
Please select the version of book you would like to purchase.
ISBN13: 9798881601539
Publisher: Andrews McMeel Publishing
Published: Jul 22 2025
Pages: 240
Weight: 1.25
Height: 0.60 Width: 6.00 Depth: 8.90
Language: English
Publisher: Andrews McMeel Publishing
Published: Jul 22 2025
Pages: 240
Weight: 1.25
Height: 0.60 Width: 6.00 Depth: 8.90
Language: English
Press Start on an immersive journey revealing the pixels, polygons, and people that revolutionized entertainment forever. Join journalist Jean Zeid, artist Émilie Rouge, and their console pal Roby to learn how digital dreams built an industry now worth hundreds of billions of dollars. This engaging and comprehensive graphic novel is a knowledge power-up for hardcore gamers and curious noobs of all ages! Time travel to pivotal moments in video game history with a wistful millennial Jean Zeid, extremely online zoomer, Émilie Rouge, and their robot sidekick Roby in a lively, action-packed conversation all generations of gamers will enjoy. Émilie's massive portal cannon takes the team from era-to-era, lab-to-lab, revealing the real people, inventions, and breakthroughs in gaming. Go right with them as they clear levels in 8-bit sidescrollers, combat games, simulators, multi-player RPGs, and more --- but watch your step! Includes a full index and acknowledgements.
Also in
General Graphic Novels
Fixing Flamingos: And Other Solutions to the World's Least Pressing Problems
Brown, Lucienne
Rea, Brian
Paperback
$18.95
Teenage Mutant Ninja Turtles: The Armageddon Game -- The Alliance
Campbell, Sophie
Burnham, Erik
Paperback
$18.99
