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Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Practical iOS & macOS Game Development with Swift and SpriteKit: Build Real 2D Games, Optimize Performance, and Ship Production-Ready Apps on Apple Pl

Practical iOS & macOS Game Development with Swift and SpriteKit: Build Real 2D Games, Optimize Performance, and Ship Production-Ready Apps on Apple Pl

Paperback

Programming

ISBN13: 9798279179039
Publisher: Independently Published
Published: Dec 20 2025
Pages: 318
Weight: 1.22
Height: 0.67 Width: 7.00 Depth: 10.00
Language: English
Practical iOS & macOS Game Development with Swift and SpriteKit
Build Real 2D Games, Optimize Performance, and Ship Production-Ready Apps on Apple Platforms
Have you built a SpriteKit prototype that looked promising, but stalled when it came time to structure gameplay, improve performance, or prepare for the App Store? Many developers can render sprites on screen, yet struggle to turn that work into a complete, reliable game that runs well across iOS and macOS. This book is written for developers who want to move beyond experiments and actually ship.

Also from

Trafford, George

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Programming