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Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
High-Performance Game Programming with Godot 4: Identify Performance Problems, Improve Frame Stability, Master Profiling Tools, and Build Faster, More

High-Performance Game Programming with Godot 4: Identify Performance Problems, Improve Frame Stability, Master Profiling Tools, and Build Faster, More

Paperback

Series: Godot 4 Game Engineering in Practice, Book 2

Games & Activities GeneralProgramming

ISBN13: 9798190496154
Publisher: Independently Published
Published: Aug 3 2026
Pages: 294
Weight: 1.13
Height: 0.62 Width: 7.00 Depth: 10.00
Language: English
Have you built a Godot game that starts out smooth but gradually suffers from frame drops, stuttering, inconsistent performance, or slowdowns as new features are added? Are you unsure whether the problem comes from your scripts, rendering, physics, navigation, or something else entirely? If you're tired of guessing and want a proven approach to building faster, more responsive games, this book is your practical guide.

Also from

Trafford, George

Also in

Programming