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Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
3ds Max Basics for Modeling Video Game Assets: Volume 2: Model, Rig and Animate Characters for Export to Unity or Other Game Engines

3ds Max Basics for Modeling Video Game Assets: Volume 2: Model, Rig and Animate Characters for Export to Unity or Other Game Engines

Hardcover

Art & Popular CultureProgramming

ISBN10: 0367707810
ISBN13: 9780367707811
Publisher: CRC Press
Published: Mar 10 2021
Pages: 482
Weight: 2.32
Height: 1.06 Width: 7.00 Depth: 10.00
Language: English

A textbook for learning the fundamentals of modeling, rigging and animating 3d modeled characters for use in video games. This step-by-step lesson book builds on the readers modeling skills acquired from reading Volume One.

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Programming