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Strategic Decision Making in Modern Manufacturing

Strategic Decision Making in Modern Manufacturing

Hardcover

Business GeneralTechnology & Engineering

ISBN10: 1402074972
ISBN13: 9781402074974
Publisher: Springer Nature
Published: Nov 1 2003
Pages: 288
Weight: 1.42
Height: 0.90 Width: 6.40 Depth: 9.50
Language: English
Preface. Acknowledgements. About the Authors. 1: Strategic Management in the Global Marketplace. 1.1. An Overview of Information Technology (IT). 1.2. Organisations and the Global Marketplace. 1.3. Management and Strategy. 1.4. Conclusions. 2: Performance Measurement. 2.1. Introduction. 2.2. Performance Measurement. 2.3. Traditional Performance Measurement Systems. 2.4. Contemporary Performance Measurement Systems. 2.5. Evaluation Criteria for Performance Measurement Systems. 2.6. A Review of Performance Measurement Systems. 2.7. Developing a Performance Measurement Strategy. 2.8. Performance Measurement in Extended Manufacturing. 2.9. Conclusion. 3: Overview of the AMBIT Approach. 3.1. Introduction. 3.2. The Importance of Manufacturing Strategy. 3.3. World Class Manufacturing. 3.4. The Extended Enterprise Framework. 3.5. The Virtual Enterprise Framework. 3.6. The Extended Products Framework. 3.7. The Thinking behind the AMBIT Approach. 3.8. Overview of the AMBIT Approach. 3.9. Conclusion. 4: The AMBIT Approach - Stage I. 4.1. Introduction. 4.2. Identify the Critical Success Factors (CSFs). 4.3. Develop the AMBIT Performance Measurement Framework. 4.4. Generate Strategic Performance Indicators (SPIs). 4.5. Develop the Generic MOMP Map. 4.6. Customise the MOMP Map. 4.7. Complete the Specific MOMP Map. 4.8. Conclusion. 5: The AMBIT Approach - Stage II. 5.1. Introduction. 5.2. Knowledge about the Programme and the Technology. 5.3. Generic Programme and Technology Models. 5.4. A Generic Technology Model for Interconnect Technology in Electronics Assembly. 5.5. A Generic Programme Model for Concurrent Engineering. 5.6. The Specific Models. 5.7. Conclusion. 6: The AMBIT Approach - Stage III. 6.1. Introduction. 6.2. The PROTIMA Tool. 6.3. A Case Based Reasoning Tool. 6.4. Conclusion. 7: Learning and Creativity. 7.1. Introduction. 7.2. Graphical User Interfaces (GUIs). 7.3. Cognitive Models. 7.4. Theory of Learning. 7.5. A Computer Based Learning Environment (CBLE). 7.6. Creativity. 7.7. Conclusion. Bibliography and Further Reading. Appendix: List of Performance Measures. Glossary of Acronyms. Keyword Index.

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