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612-822-4611
Principles of Game Audio and Sound Design: Sound Design and Audio Implementation for Interactive and Immersive Media

Principles of Game Audio and Sound Design: Sound Design and Audio Implementation for Interactive and Immersive Media

Paperback

Games & Activities GeneralTechnology & EngineeringGeneral Sociology

Publisher Price: $60.99

PREORDER - Expected ship date November 24, 2026

ISBN10: 1041072430
ISBN13: 9781041072430
Publisher: Focal Press
Published: Nov 24 2026
Pages: 406
Language: English

Now in its second edition, Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity.

Offering an accessible guide, the book looks at the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing. The book moves from basic to advanced techniques, providing the reader with the skills and tools to combat the potential challenges of game audio independently. This edition features new content covering best asset management practices, including sound asset delivery and loudness, as well as an expanded number of recipes on common game audio implementation challenges. The book is supported by accompanying online resources to foster exploration and in-course applications.

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