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Gamification and Consumer Engagement: Creating Value in Context of ICT Development

Gamification and Consumer Engagement: Creating Value in Context of ICT Development

Hardcover

Series: Progress in Is

Business GeneralManagement

ISBN10: 3030542041
ISBN13: 9783030542047
Publisher: Springer
Published: Nov 13 2020
Pages: 216
Weight: 1.09
Height: 0.56 Width: 6.14 Depth: 9.21
Language: English

In the context of rapid ICT development, this book focuses on how gamification affects consumer engagement and can be used to create a shared value for customers and companies. Based on the constructs of shared value, consumer engagement and gamification, it creates a conceptual model and a research methodology to enable empirical testing and provide complex empirical research findings. The book demonstrates the use of game elements and the motivation to play games as a means of achieving a psychological effect, i.e., consumer engagement manifested through gamified activities and brand engagement.

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Business General