• Open Daily: 10am - 10pm
    Alley-side Pickup: 10am - 7pm

    3038 Hennepin Ave Minneapolis, MN
    612-822-4611

Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
General-Purpose Graphics Processor Architectures

General-Purpose Graphics Processor Architectures

Paperback

Series: Synthesis Lectures on Computer Architecture

Technology & EngineeringGeneral Computers

ISBN10: 3031006313
ISBN13: 9783031006319
Publisher: Springer Nature
Published: May 21 2018
Pages: 122
Weight: 0.57
Height: 0.31 Width: 7.50 Depth: 9.25
Language: English

Originally developed to support video games, graphics processor units (GPUs) are now increasingly used for general-purpose (non-graphics) applications ranging from machine learning to mining of cryptographic currencies. GPUs can achieve improved performance and efficiency versus central processing units (CPUs) by dedicating a larger fraction of hardware resources to computation. In addition, their general-purpose programmability makes contemporary GPUs appealing to software developers in comparison to domain-specific accelerators. This book provides an introduction to those interested in studying the architecture of GPUs that support general-purpose computing. It collects together information currently only found among a wide range of disparate sources. The authors led development of the GPGPU-Sim simulator widely used in academic research on GPU architectures.

Also from

Aamodt, Tor M.

Also in

Technology & Engineering