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612-822-4611
World Design for 2D Action-Adventures

World Design for 2D Action-Adventures

Paperback

Series: Level Design Practices

Games & Activities GeneralProgramming

ISBN10: 1032579986
ISBN13: 9781032579986
Publisher: CRC Press
Published: Dec 30 2024
Pages: 16
Weight: 1.03
Height: 0.56 Width: 7.00 Depth: 10.00
Language: English

Award-winning action-adventure designers Christopher Totten and Adrian Sandoval guide you on a quest to create levels for different styles of 2D action-adventure games, from top-down dungeon-crawler adventures to side-scrolling non-linear Metroidvania titles. Blending theory and practical analysis, this book shows how principles of game and level design are applied in some of your favorite 2D action-adventure games. It uses examples from popular games such as The Legend of Zelda and Hollow Knight, while also providing insights from the authors' own experiences creating independent games in the genre.

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Totten, Christopher W.

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Programming