• Open Daily: 10am - 10pm
    Alley-side Pickup: 10am - 7pm

    3038 Hennepin Ave Minneapolis, MN
    612-822-4611

Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
C# Network Programming: Unity Netcode for GameObjects: Learn Advanced Multiplayer Systems the Fun Way by Building a Competitive Shooter with C#, Serve

C# Network Programming: Unity Netcode for GameObjects: Learn Advanced Multiplayer Systems the Fun Way by Building a Competitive Shooter with C#, Serve

Paperback

Series: Game Development in Unity C# Step by Step

Programming

ISBN13: 9798278318019
Publisher: Independently Published
Published: Dec 11 2025
Pages: 332
Weight: 0.98
Height: 0.69 Width: 6.00 Depth: 9.00
Language: English

Multiplayer games don't just run-they perform illusions. Every shot fired, every hit registered, every smooth movement across a chaotic network is a carefully engineered trick. Behind every real-time moment lies latency, prediction, reconciliation, and thousands of silent decisions made in milliseconds.

Also in

Programming