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World War Two Simulated: Digital Games and Reconfigurations of the Past

World War Two Simulated: Digital Games and Reconfigurations of the Past

Hardcover

General ComputersProgrammingWorld War II

ISBN10: 1804130605
ISBN13: 9781804130605
Publisher: Univ Of Exeter
Published: Jun 27 2023
Pages: 270
Weight: 1.31
Height: 0.75 Width: 6.14 Depth: 9.21
Language: English

This book examines how World War Two is simulated through serious computer games, such as first-person shooters, flight and tank simulators, and grand strategy games. It argues that a particular dynamic emerges in these 'simgames', especially when curious players begin to look beyond gameplay for how to understand the past. This points them toward a wide range of 'simtexts'--anything from game manuals or online resources such as YouTube, to published material in the popular sphere or even monographs by professional historians. This is important because major events like World War Two continue to feature in a wide range of game genres, and this engagement demonstrates how we are learning about the past outside of traditional mechanisms such as classrooms, teachers or textbooks.

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