• Open Daily: 10am - 10pm
    Alley-side Pickup: 10am - 7pm

    3038 Hennepin Ave Minneapolis, MN
    612-822-4611

Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Virtual Character Design: For Games and Interactive Media

Virtual Character Design: For Games and Interactive Media

Paperback

General ComputersProgramming

ISBN10: 1466598190
ISBN13: 9781466598195
Publisher: A K PETERS
Published: May 7 2015
Pages: 256
Weight: 0.85
Height: 0.60 Width: 6.10 Depth: 9.10
Language: English

While the earliest character representations in video games were rudimentary in terms of their presentation and performance, the virtual characters that appear in games today can be extremely complex and lifelike. These are characters that have the potential to make a powerful and emotional connection with gamers. As virtual characters become more intricate and varied, there is a growing need to examine the theory and practice of virtual character design. This book seeks to develop a series of critical frameworks to support the analysis and design of virtual characters.

Also in

Programming