Unreal Engine 5 Gameplay Programming: Build Interactive Systems with Modern C++
Paperback
Currently unavailable to order
Please enter your email and a message will be sent to you when this product becomes available on our website.
Publisher: Independently Published
Pages: 282
Weight: 1.08
Height: 0.59 Width: 7.50 Depth: 9.25
Language: English
This book takes a production-focused approach to UE5 and modern C++, showing you how to architect scalable gameplay systems, structure clean codebases, implement advanced mechanics, and build projects that can realistically move beyond prototype stage.
Inside this book, you'll learn how to:
- Build gameplay systems using professional UE5 C++ workflows
- Understand the Gameplay Framework, reflection system, modules, and memory management
- Design scalable architectures with Actors, Components, Interfaces, Delegates, and Subsystems
- Create advanced movement systems, animation logic, and responsive character controllers
- Master the Gameplay Ability System (GAS) for combat, abilities, attributes, and effects
- Build AI with Behaviour Trees, EQS, AI Perception, and State Trees
- Implement Chaos Physics, collision systems, traces, and hit detection
- Develop multiplayer-ready systems with replication, RPCs, and client prediction
- Create polished UI, HUDs, feedback systems, and save/load pipelines
- Optimize CPU, GPU, memory, and rendering performance using Unreal Insights and profiling tools
- Package, automate, and prepare UE5 projects for production and shipping
Along the way, you'll build/create:
- A production-ready gameplay architecture built around modular UE5 systems
- Complete combat abilities including melee attacks, projectiles, and persistent buffs
- Advanced AI enemies with patrol, investigation, engagement, and retreat behaviors
- Custom traversal systems including wall running and climbing
- Multiplayer gameplay systems with replication-aware design
- Fully functional HUD, interaction, save/load, and event-driven gameplay systems
- Reusable gameplay programming patterns used in professional UE5 development
This book is written for developers who already understand programming fundamentals and want to master Unreal Engine 5 at a deeper level.
Whether you are transitioning from Blueprints to C++, moving from Unity or Godot, building an indie game, or preparing for professional gameplay programming roles, this guide provides the architectural understanding and production-oriented workflows that most UE5 books and tutorials never cover.
Also from
Lebedev, Anthony
The Indie Developer's Guide to Unreal Engine 5: Building Games on a Budget
Lebedev, Anthony
Paperback
Professional Gameplay Programming in Unity 6: Architecture, Systems, and Scalable Design
Lebedev, Anthony
Paperback
Also in
Programming
Interactive Theorem Proving and Program Development: Coq'art: The Calculus of Inductive Constructions
Bertot, Yves
Castéran, Pierre
Hardcover
The Legend of Zelda(tm) Tears of the Kingdom - The Complete Official Guide: Collector's Edition
Piggyback
Hardcover
Python Crash Course, 3rd Edition: A Hands-On, Project-Based Introduction to Programming
Matthes, Eric
Paperback
Crisis Engineering: Time-Tested Tools for Turning Chaos Into Clarity
Nitze, Marina
Weaver, Matthew
Dickerson, Mikey
Paperback
Accelerate: The Science of Lean Software and DevOps: Building and Scaling High Performing Technology Organizations
Forsgren Phd, Nicole
Humble, Jez
Kim, Gene
Paperback
Embedded Systems with ARM Cortex-M Microcontrollers in Assembly Language and C: Fourth Edition
Zhu, Yifeng
Paperback
Vibe Coding: Building Production-Grade Software with Genai, Chat, Agents, and Beyond
Kim, Gene
Yegge, Steve
Paperback
The Legend of Zelda(tm) Tears of the Kingdom - The Complete Official Guide: Standard Edition
Piggyback
Paperback
Fundamentals of Software Architecture: A Modern Engineering Approach
Richards, Mark
Ford, Neal
Paperback
I Have an App Idea: The Essential Guide to Building an App Without Tech Skills
Spann, Amanda
Paperback
AI Projects with Raspberry Pi: High-Performance Artificial Intelligence for Robotics, Security, Home Automation, and Vision
Jepson, Brian
Hattersley, Lucy
Paperback
Make: Electronics: Learning by Discovery: A Hands-On Primer for the New Electronics Enthusiast
Platt, Charles
Paperback
The Manager's Path: A Guide for Tech Leaders Navigating Growth and Change
Fournier, Camille
Paperback
The Devops Handbook, 2nd Edition: How to Create World-Class Agility, Reliability, & Security in Technology Organizations
Kim, Gene
Humble, Jez
Debois, Patrick
Paperback
Building Applications with AI Agents: Designing and Implementing Multiagent Systems
Albada, Michael
Paperback
The Developer's Guide to AI: A Field Guide for the Working Developer
Reghunadh, Jerry M.
Thompson, Danny
Orshalick, Jacob
Paperback
The Staff Engineer's Path: A Guide for Individual Contributors Navigating Growth and Change
Reilly, Tanya
Paperback
Learning Web Design: A Beginner's Guide to Html, Css, Javascript, and Web Images
Robbins, Jennifer
Paperback
Cracking the Coding Interview: 189 Programming Questions and Solutions
McDowell, Gayle Laakmann
Paperback
The New AI Cold War: Liberty vs. Tyranny in the Age of Machine Empires
Maginnis, Ltc Robert L.
Paperback
Software Architecture: The Hard Parts: Modern Trade-Off Analyses for Distributed Architectures
Sadalage, Pramod
Ford, Neal
Richards, Mark
Paperback
The Return on AI: From Promise to Profit in the Age of Intelligent Business
Mittal, Ashwin
Sawhney, Mohanbir
Paperback
SQL QuickStart Guide: The Simplified Beginner's Guide to Managing, Analyzing, and Manipulating Data With SQL
Shields, Walter
Hardcover
Observability Engineering: Achieving Production Excellence
Miranda, George
Majors, Charity
Fong-Jones, Liz
Paperback
The Pragmatic Programmer: Your Journey to Mastery, 20th Anniversary Edition
Hunt, Andrew
Thomas, David
Hardcover
Linux Basics for Hackers, 2nd Edition: Getting Started with Networking, Scripting, and Security in Kali
Occupytheweb
Paperback
The Official Raspberry Pi Handbook 2026: Astounding Projects with Raspberry Pi Computers
Makers of Raspberry Pi Official Magazine, The
Paperback
Forecasting: Principles and Practice, the Pythonic Way
Hyndman, Rob J.
Athanasopoulos, George
Paperback
Generative AI Design Patterns: Solutions to Common Challenges When Building Genai Agents and Applications
Lakshmanan, Valliappa
Hapke, Hannes
Paperback
Head First Design Patterns: Building Extensible and Maintainable Object-Oriented Software
Robson, Elisabeth
Freeman, Eric
Paperback
Frictionless: 7 Steps to Remove Barriers, Unlock Value, and Outpace Your Competition in the AI Era
Noda, Abi
Forsgren, Nicole
Paperback
Arduino Programming for Beginners: A Comprehensive Beginner's Guide to Learn the Realms of Arduino Programming from A-Z
Protosmith, Ada
Paperback
Concrete Mathematics: A Foundation for Computer Science
Patashnik, Oren
Knuth, Donald
Graham, Ronald
Hardcover
Building AI-Powered Products: The Essential Guide to AI and Genai Product Management
Nika, Marily
Paperback
Grokking Algorithms, Second Edition: An Illustrated Guide for Programmers and Other Curious People
Bhargava, Aditya Y.
Paperback
Debugging: The 9 Indispensable Rules for Finding Even the Most Elusive Software and Hardware Problems
Agans, David J.
Paperback
Learning Domain-Driven Design: Aligning Software Architecture and Business Strategy
Khononov, Vlad
Paperback
Learning Generative AI Tools for Excel: Speed Up Your Everyday Tasks with Microsoft Excel, Copilot, Chatgpt, and Beyond
Duca, Angelica Lo
Paperback
Site Reliability Engineering: How Google Runs Production Systems
Jones, Chris
Beyer, Betsy
Murphy, Niall Richard
Paperback
The Software Architect Elevator: Redefining the Architect's Role in the Digital Enterprise
Hohpe, Gregor
Paperback
Python Programming for Young Coders: A Hands-On, Project-Based Introduction to Coding for Beginners, Kids, and Teens
Pandey, Anand
Paperback
Computer Science from Scratch: Building Interpreters, Art, Emulators and ML in Python
Kopec, David
Paperback
Learning Php, MySQL & JavaScript: A Step-By-Step Guide to Creating Dynamic Websites
Nixon, Robin
Paperback
Building Safer Technology: A Field Guide to Failing Well
Zunger, Yonatan
Coles, Neil
Kissner, Lea
Paperback
Software Engineering at Google: Lessons Learned from Programming Over Time
Manshreck, Tom
Wright, Hyrum
Winters, Titus
Paperback
Prompt Engineering for Llms: The Art and Science of Building Large Language Model-Based Applications
Ziegler, Albert
Berryman, John
Paperback
Living a Jewish Life, Revised and Updated: Jewish Traditions, Customs, and Values for Today's Families
Diamant, Anita
Cooper, Howard
Paperback
Articulating Design Decisions: Communicate with Stakeholders, Keep Your Sanity, and Deliver the Best User Experience
Greever, Tom
Paperback
Pro C# 10 with .Net 6: Foundational Principles and Practices in Programming
Japikse, Phil
Troelsen, Andrew
Paperback
Adobe Photoshop, 2nd Edition: A Complete Course and Compendium of Features
Laskevitch, Stephen
Paperback
Spies, Lies, and Algorithms: The History and Future of American Intelligence
Zegart, Amy B.
Paperback
Build an AI Agent (from Scratch): Agents That Reason, Plan, and ACT Autonomously
Hur, Jungjun
Song, Younghee
Paperback
Kubernetes in Action, Second Edition: Deploying and Managing Containers and Cloud-Native Applications
Conner, Kevin
Luksa, Marko
Paperback
Electronic Music and Sound Design - Theory and Practice with Max 9 - Volume 1 (Fifth Edition)
Cipriani, Alessandro
Maurizio, Giri
Paperback
