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Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Unreal Engine 5 for Multiplayer Games: Building Multiplayer Architecture, Matchmaking, and Live Systems

Unreal Engine 5 for Multiplayer Games: Building Multiplayer Architecture, Matchmaking, and Live Systems

Paperback

Programming

ISBN13: 9798197127075
Publisher: Independently Published
Published: May 15 2026
Pages: 150
Weight: 0.60
Height: 0.32 Width: 7.00 Depth: 10.00
Language: English

Stop fighting the network and start architecting world-class multiplayer experiences. This definitive guide provides the technical blueprint for building scalable, secure, and high-performance games using Unreal Engine 5.4+ and the industry standards of 2026.

Shift from a generalist developer to a systems orchestrator by mastering server-authoritative architecture. This book strips away the complexity of networking, focusing on the Authority mindset required to build tactical shooters, social hubs, and massive battle royales. You will implement advanced systems like the Iris Replication System, GAS (Gameplay Ability System), and the Replication Graph to manage high-concurrency environments without sacrificing performance.

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Programming