• Open Daily: 10am - 10pm
    Alley-side Pickup: 10am - 7pm

    3038 Hennepin Ave Minneapolis, MN
    612-822-4611

Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Shader Programming from Beginner to Expert: Learn how to Create High-Performance Graphics with Vulkan, OpenGL, DirectX, Metal, WebGPU, Unity, and Unre

Shader Programming from Beginner to Expert: Learn how to Create High-Performance Graphics with Vulkan, OpenGL, DirectX, Metal, WebGPU, Unity, and Unre

Paperback

Series: Graphics Programming, 3D Design and Visual Computing Simplified

Photography InstructionProgramming

ISBN13: 9798191104782
Publisher: Independently Published
Published: Aug 6 2026
Pages: 294
Weight: 1.51
Height: 0.62 Width: 8.50 Depth: 11.00
Language: English

Have you ever wondered how modern games create breathtaking lighting, realistic shadows, stunning visual effects, and incredibly smooth graphics? Have you wanted to learn shader programming but felt overwhelmed by the different languages, graphics APIs, and endless tutorials? What if you could master the concepts once and apply them across multiple platforms?

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