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Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Sound and Music for Games: The Basics of Digital Audio for Video Games

Sound and Music for Games: The Basics of Digital Audio for Video Games

Paperback

Games & Activities GeneralTechnology & EngineeringProgramming

Publisher Price: $44.99

ISBN10: 148428660X
ISBN13: 9781484286609
Publisher: Apress
Published: Sep 22 2022
Pages: 274
Weight: 0.92
Height: 0.62 Width: 6.14 Depth: 9.21
Language: English

Grasp the fundamentals of digital audio work in the context of video games, including the basics of middleware such as Fmod and Wwise. We will review software such as Apple's Logic and Garageband, Paul Davis's Ardour, and many other popular digital audio workstations.

We will start with an introduction to the basic terminology of digital audio work while also getting acquainted with current generation audio hardware. We will then discuss the basics of the venerable Musical Instrument Digital Interface (MIDI) and how it relates to music composition as well as the tools and techniques for writing tracker music/chiptunes. The book also covers plug-in software, soundproofing at home, and voice work.

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Programming