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Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Real-Time Multiplayer with LibGDX: Practical Strategies to Build Responsive Online Games, Synchronize Player Actions, and Deploy Across Platforms

Real-Time Multiplayer with LibGDX: Practical Strategies to Build Responsive Online Games, Synchronize Player Actions, and Deploy Across Platforms

Paperback

Programming

Currently unavailable to order

ISBN13: 9798198682573
Publisher: Independently Published
Pages: 376
Weight: 1.43
Height: 0.78 Width: 7.00 Depth: 10.00
Language: English

Are you struggling to create multiplayer games that actually feel smooth, responsive, and fair across platforms? Laggy movement, desynchronized actions, and server crashes can frustrate players and undermine your game's potential.

Real-Time Multiplayer with LibGDX provides a practical, step-by-step framework for building robust online multiplayer games that perform reliably across desktop, mobile, and HTML5 platforms. From foundational networking principles to server deployment, this book equips you with the tools to design games that handle latency, manage multiple rooms, and maintain synchronization under real-world conditions.

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