Programming 3D Applications with HTML5 and Webgl: 3D Animation and Visualization for Web Pages
Paperback
ISBN13: 9781449362966
Publisher: O'Reilly Media
Published: Apr 1 2014
Pages: 401
Weight: 1.44
Height: 0.79 Width: 7.10 Depth: 9.21
Language: English
Create high-performance, visually stunning 3D applications for the Web, using HTML5 and related technologies such as CSS3 and WebGL--the emerging web graphics standard. With this book, you'll learn how to use the tools, frameworks, and libraries for building 3D models and animations, mind-blowing visual effects, and advanced user interaction in both desktop and mobile browsers.
In two parts--Foundations and Application Development Techniques--author Tony Parisi provides a thorough grounding in theory and practice for designing everything from a simple 3D product viewer to immersive games and interactive training systems. Ideal for developers with Javascript and HTML experience.
- Explore HTML5 APIs and related technologies for creating 3D web graphics, including WebGL, Canvas, and CSS
- Work with the popular JavaScript 3D rendering and animation libraries Three.js and Tween.js
- Delve into the 3D content creation pipeline, and the modeling and animation tools for creating killer 3D content
- Look into several game engines and frameworks for building 3D applications, including the author's Vizi framework
- Create 3D environments with multiple objects and complex interaction, using examples and supporting code
- Examine the issues involved in building WebGL-based 3D applications for mobile browsers
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