• Open Daily: 10am - 10pm
    Alley-side Pickup: 10am - 7pm

    3038 Hennepin Ave Minneapolis, MN
    612-822-4611

Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Procedural Storytelling in Game Design

Procedural Storytelling in Game Design

Paperback

Games & Activities GeneralProgramming

ISBN10: 1138595306
ISBN13: 9781138595309
Publisher: A K PETERS
Published: Mar 13 2019
Pages: 392
Weight: 1.26
Height: 0.84 Width: 6.14 Depth: 9.21
Language: English

This edited collection of chapters concerns the evolving discipline of procedural storytelling in video games. Games are an interactive medium, and this interplay between author, player and machine provides new and exciting ways to create and tell stories. In each essay, practitioners of this artform demonstrate how traditional storytelling tools such as characterization, world-building, theme, momentum and atmosphere can be adapted to full effect, using specific examples from their games. The reader will learn to construct narrative systems, write procedural dialog, and generate compelling characters with unique personalities and backstories.

1 different editions

Also available

Also in

Programming