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Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Practical Algorithms for 3D Computer Graphics

Practical Algorithms for 3D Computer Graphics

Paperback

General MathematicsProgramming

ISBN10: 1466582529
ISBN13: 9781466582521
Publisher: A K PETERS
Published: Dec 19 2013
Pages: 520
Weight: 1.94
Height: 1.00 Width: 7.40 Depth: 9.10
Language: English

This second edition presents up-to-date algorithms that are the core of all 3D computer graphics software packages. Using Core OpenGL and OpenGL ES, the book enables readers to create a complete suite of programs for 3D computer animation, modeling, and image synthesis. This edition includes three new chapters on real-time 3D programming using OpenGL, 3D graphics for mobile devices, and the open source OpenFX 3D tools suite. Source code, documentation, and much more are available on the author's website.

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