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Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
The Pyramid of Game Design: Designing, Producing and Launching Service Games

The Pyramid of Game Design: Designing, Producing and Launching Service Games

Hardcover

Games & Activities GeneralGeneral ArtProgramming

ISBN10: 1138298999
ISBN13: 9781138298996
Publisher: A K Peters Ltd (Ma)
Published: Dec 13 2018
Pages: 326
Weight: 1.44
Height: 0.81 Width: 6.14 Depth: 9.21
Language: English

Game design is changing. The emergence of service games on PC, mobile and console has created new expectations amongst consumers and requires new techniques from game makers.

In The Pyramid of Game Design, Nicholas Lovell identifies and explains the frameworks and techniques you need to deliver fun, profitable games. Using examples of games ranging from modern free-to-play titles to the earliest arcade games, via PC strategy and traditional boxed titles, Lovell shows how game development has evolved, and provides game makers with the tools to evolve with it.

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