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Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
The Practical Guide to Godot 4.6: 2D AND 3D GAME DEVELOPMENT: Build Interactive Games with Animation, Physics, Environments, Materials, and Gameplay S

The Practical Guide to Godot 4.6: 2D AND 3D GAME DEVELOPMENT: Build Interactive Games with Animation, Physics, Environments, Materials, and Gameplay S

Paperback

Games & Activities GeneralProgramming

Currently unavailable to order

ISBN13: 9798171253431
Publisher: Independently Published
Pages: 208
Weight: 0.81
Height: 0.44 Width: 7.00 Depth: 10.00
Language: English

What happens when you move beyond the basics and start building games where characters animate naturally, environments feel alive, physics respond to player actions, and multiple gameplay systems work together?

You start thinking like a game developer.

THE PRACTICAL GUIDE TO GODOT 4.6: 2D AND 3D GAME DEVELOPMENT takes the foundation of Godot game development and moves it into practical 2D and 3D game creation. Instead of treating animation, physics, cameras, environments, materials, audio, and gameplay as isolated features, this hands-on guide shows you how to connect them into functional game systems.

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Programming