• Open Daily: 10am - 10pm
    Alley-side Pickup: 10am - 7pm

    3038 Hennepin Ave Minneapolis, MN
    612-822-4611

Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
OpenGL 4.6 Graphics Shading Mastery: Learn GLSL 4.6 and C++17 Strategies for Real-Time Visual Effects, Physically Based Surfaces, Dynamic Lighting, Sh

OpenGL 4.6 Graphics Shading Mastery: Learn GLSL 4.6 and C++17 Strategies for Real-Time Visual Effects, Physically Based Surfaces, Dynamic Lighting, Sh

Paperback

General ReferenceProgramming

ISBN13: 9798176927337
Publisher: Independently Published
Published: Sep 25 2026
Pages: 404
Weight: 2.05
Height: 0.83 Width: 8.50 Depth: 11.00
Language: English

What if you could stop merely watching stunning real-time graphics and start understanding how they are created? What happens when you move beyond basic rendering and begin controlling light, shadows, reflections, surfaces, and visual effects directly on the GPU? And what if the skills needed to build those experiences could become practical, understandable, and achievable with modern C++17 and GLSL 4.6?

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