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Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Mastering Godot: Complete instructions for making video games

Mastering Godot: Complete instructions for making video games

Paperback

Series: Mastering Godot Game Engine and GD Script for Making Video Games, Book 4

General Education

ISBN13: 9798666475065
Publisher: Independently Published
Published: Jan 9 2021
Pages: 226
Weight: 1.18
Height: 0.48 Width: 8.50 Depth: 11.00
Language: English

New book by the author of the well-known titles on Godot game engine and GDScript such as GD Script, Making games with GDScript and Autonomous Cars. The book uses the MTH method for learning and is written for both beginner and experienced game developers. Beginners are advised to read a book from the beginning, and game developers to use it as a reminder and troubleshooting guide. (From book preface)

If you are a complete beginner, start reading from the beginning. You will learn the basics of GDScript through the features and methods of the 2D node class. After that, go through the GDScript in the programming chapter. Later, you can learn about StaticBody2D, RigidBody2D, and KinematicBody2D. Game examples after @GDScript class and after 2D Body's chapter will be of additional help to you. In addition to the above for beginners, I advise you to watch free video tutorials on my Udemy account (Slavs Make Games M.D.C.).

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General Education