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Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
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612-822-4611
Moving Innovation: A History of Computer Animation

Moving Innovation: A History of Computer Animation

Paperback

Film & Video ArtGeneral ComputersProgramming

ISBN10: 0262528401
ISBN13: 9780262528405
Publisher: MIT Press
Published: Aug 21 2015
Pages: 376
Weight: 1.80
Height: 0.80 Width: 6.80 Depth: 8.70
Language: English
A behind-the-scenes history of computer graphics, featuring a cast of math nerds, avant-garde artists, cold warriors, hippies, video game players, and studio executives.

Computer graphics (or CG) has changed the way we experience the art of moving images. Computer graphics is the difference between Steamboat Willie and Buzz Lightyear, between ping pong and PONG. It began in 1963 when an MIT graduate student named Ivan Sutherland created Sketchpad, the first true computer animation program. Sutherland noted: Since motion can be put into Sketchpad drawings, it might be exciting to try making cartoons. This book, the first full-length history of CG, shows us how Sutherland's seemingly offhand idea grew into a multibillion dollar industry.

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