• Open Daily: 10am - 10pm
    Alley-side Pickup: 10am - 7pm

    3038 Hennepin Ave Minneapolis, MN
    612-822-4611

Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Mobile Game Development with Unity 2D Project Lab: Touch Controls, Performance, Ads, and Publishing

Mobile Game Development with Unity 2D Project Lab: Touch Controls, Performance, Ads, and Publishing

Paperback

Programming

Currently unavailable to order

ISBN13: 9798190626469
Publisher: Independently Published
Pages: 252
Weight: 0.68
Height: 0.63 Width: 6.00 Depth: 9.00
Language: English

A mobile game that works in the Unity Editor is not necessarily ready for a phone.

Real devices introduce smaller screens, touch input, interruptions, limited memory, thermal pressure, signing requirements, advertising failures, privacy obligations, and constantly changing store rules. A prototype may look finished on a computer yet fail when it meets those realities.

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Halstead, Corin

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Programming