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Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Mastering Game Development with Godot 4: Learn Coding, Animation, Physics, and Gameplay Design from the Ground Up

Mastering Game Development with Godot 4: Learn Coding, Animation, Physics, and Gameplay Design from the Ground Up

Paperback

Series: Programming for Beginners, Book 6

General ReferenceProgramming

ISBN13: 9798198038141
Publisher: Independently Published
Published: May 21 2026
Pages: 358
Weight: 1.83
Height: 0.74 Width: 8.50 Depth: 11.00
Language: English
Have you ever dreamed of creating your own video game but felt overwhelmed by complicated programming concepts, confusing tools, or endless tutorials that assume you already know everything?

Do you want to build immersive 2D and 3D worlds, design smooth gameplay systems, create realistic physics interactions, and bring your game ideas to life-even if you're starting from scratch?

Mastering Game Development with Godot 4 was written for aspiring developers, creative thinkers, hobbyists, students, and indie creators who want more than just scattered lessons and disconnected code snippets. This book takes you on a practical, step-by-step journey through modern game development using one of today's most accessible and powerful open-source engines.

Instead of drowning you in unnecessary theory, Glen M. Hazzard focuses on what truly matters: helping you understand how games are actually built.

Inside this book, you'll explore how professional-quality games come together-from gameplay logic and scene organization to animation systems, physics mechanics, level creation, audio integration, user interaction, and optimization techniques. Every chapter is designed to help you build confidence while developing real-world skills you can immediately apply to your own projects.

You'll discover how to:

* Build engaging 2D and 3D game environments from the ground up

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Programming