Learning Vulkan: Discover how to build impressive 3D graphics with the next-generation graphics API-Vulkan
Paperback
ISBN13: 9781786469809
Publisher: Packt Publishing
Published: Dec 15 2016
Pages: 466
Weight: 1.75
Height: 0.94 Width: 7.50 Depth: 9.25
Language: English
Discover how to build impressive 3D graphics with the next-generation graphics API-Vulkan
Key Features:
- Get started with the Vulkan API and its programming techniques using the easy-to-follow examples to create stunning 3D graphics
- Understand memory management in Vulkan and implement image and buffer resources
- Get hands-on with the drawing process and synchronization, and render a 3D graphics scene with the Vulkan graphics pipeline
Book Description:
Vulkan, the next generation graphics and compute API, is the latest offering by Khronos. This API is the successor of OpenGL and unlike OpenGL, it offers great flexibility and high performance capabilities to control modern GPU devices. With this book, you'll get great insights into the workings of Vulkan and how you can make stunning graphics run with minimum hardware requirements.
We begin with a brief introduction to the Vulkan system and show you its distinct features with the successor to the OpenGL API. First, you will see how to establish a connection with hardware devices to query the available queues, memory types, and capabilities offered. Vulkan is verbose, so before diving deep into programing, you'll get to grips with debugging techniques so even first-timers can overcome error traps using Vulkan's layer and extension features.
You'll get a grip on command buffers and acquire the knowledge to record various operation commands into command buffer and submit it to a proper queue for GPU processing. We'll take a detailed look at memory management and demonstrate the use of buffer and image resources to create drawing textures and image views for the presentation engine and vertex buffers to store geometry information.
You'll get a brief overview of SPIR-V, the new way to manage shaders, and you'll define the drawing operations as a single unit of work in the Render pass with the help of attachments and subpasses. You'll also create frame buffers and build a solid graphics pipeline, as well as making use of the synchronizing mechanism to manage GPU and CPU hand-shaking.
By the end, you'll know everything you need to know to get your hands dirty with the coolest Graphics API on the block.
What You Will Learn:
- Implement device, command buffer and queues to get connected with the physical hardware
- Get a grip on memory management to control host and device memory operations
- Understand and implement buffer and image resource types in Vulkan
- Define drawing operations in the Render pass and implement graphics pipeline
- Learn the drawing process, manage resources with synchronization objects and render 3D scene output on screen with Swapchain
- Bring realism to your rendered 3D scene with textures, and implement linear and optimal textures
Who this book is for:
This book is ideal for graphic programmers who want to get up and running with Vulkan. It's also great for programmers who have experience with OpenGL and other graphic APIs who want to take advantage of next generation APIs. A good knowledge of C/C++ is expected.
Table of Contents
- Getting started with the NextGen 3D graphics API
- Your first Vulkan pseudo program
- Shaking Hands with the Device
- Debugging in Vulkan
- Command Buffer Management and Memory Allocation
- Allocating Image Resources and Building a Swapchain with WSI
- Buffer resource, Render pass, Frame buffer and Shaders with SPIR-V
- Pipeline and Pipeline State Management
- Drawing objects
- Descriptors and Push Constant
- Drawing textures
Also in
Programming
Interactive Theorem Proving and Program Development: Coq'art: The Calculus of Inductive Constructions
Castéran, Pierre
Bertot, Yves
Hardcover
The Legend of Zelda(tm) Tears of the Kingdom - The Complete Official Guide: Collector's Edition
Piggyback
Hardcover
Python Crash Course, 3rd Edition: A Hands-On, Project-Based Introduction to Programming
Matthes, Eric
Paperback
The Legend of Zelda(tm) Tears of the Kingdom - The Complete Official Guide: Standard Edition
Piggyback
Paperback
Crisis Engineering: Time-Tested Tools for Turning Chaos Into Clarity
Weaver, Matthew
Dickerson, Mikey
Nitze, Marina
Paperback
Accelerate: The Science of Lean Software and DevOps: Building and Scaling High Performing Technology Organizations
Kim, Gene
Forsgren Phd, Nicole
Humble, Jez
Paperback
Embedded Systems with ARM Cortex-M Microcontrollers in Assembly Language and C: Fourth Edition
Zhu, Yifeng
Paperback
Fundamentals of Software Architecture: A Modern Engineering Approach
Richards, Mark
Ford, Neal
Paperback
Make: Electronics: Learning by Discovery: A Hands-On Primer for the New Electronics Enthusiast
Platt, Charles
Paperback
The Manager's Path: A Guide for Tech Leaders Navigating Growth and Change
Fournier, Camille
Paperback
Vibe Coding: Building Production-Grade Software with Genai, Chat, Agents, and Beyond
Kim, Gene
Yegge, Steve
Paperback
AI Projects with Raspberry Pi: High-Performance Artificial Intelligence for Robotics, Security, Home Automation, and Vision
Hattersley, Lucy
Jepson, Brian
Paperback
Site Reliability Engineering: How Google Runs Production Systems
Jones, Chris
Leng, Christof
Beyer, Betsy
Paperback
I Have an App Idea: The Essential Guide to Building an App Without Tech Skills
Spann, Amanda
Paperback
The Devops Handbook, 2nd Edition: How to Create World-Class Agility, Reliability, & Security in Technology Organizations
Humble, Jez
Debois, Patrick
Kim, Gene
Paperback
The Return on AI: From Promise to Profit in the Age of Intelligent Business
Sawhney, Mohanbir
Mittal, Ashwin
Paperback
The Staff Engineer's Path: A Guide for Individual Contributors Navigating Growth and Change
Reilly, Tanya
Paperback
The Developer's Guide to AI: A Field Guide for the Working Developer
Orshalick, Jacob
Reghunadh, Jerry M.
Thompson, Danny
Paperback
Evals for AI Engineers: Systematically Measuring and Improving AI Applications
Husain, Hamel
Shankar, Shreya
Paperback
Building Applications with AI Agents: Designing and Implementing Multiagent Systems
Albada, Michael
Paperback
Software Architecture: The Hard Parts: Modern Trade-Off Analyses for Distributed Architectures
Sadalage, Pramod
Ford, Neal
Richards, Mark
Paperback
Observability Engineering: Achieving Production Excellence
Fong-Jones, Liz
Miranda, George
Majors, Charity
Paperback
Cracking the Coding Interview: 189 Programming Questions and Solutions
McDowell, Gayle Laakmann
Paperback
Forecasting: Principles and Practice, the Pythonic Way
Athanasopoulos, George
Hyndman, Rob J.
Paperback
Building Safer Technology: A Field Guide to Failing Well
Coles, Neil
Kissner, Lea
Zunger, Yonatan
Paperback
Learning Web Design: A Beginner's Guide to Html, Css, Javascript, and Web Images
Robbins, Jennifer
Paperback
The New AI Cold War: Liberty vs. Tyranny in the Age of Machine Empires
Maginnis, Ltc Robert L.
Paperback
Linux Basics for Hackers, 2nd Edition: Getting Started with Networking, Scripting, and Security in Kali
Occupytheweb
Paperback
The Pragmatic Programmer: Your Journey to Mastery, 20th Anniversary Edition
Thomas, David
Hunt, Andrew
Hardcover
A Human's Guide to Machine Intelligence: How Algorithms Are Shaping Our Lives and How We Can Stay in Control
Hosanagar, Kartik
Paperback
SQL QuickStart Guide: The Simplified Beginner's Guide to Managing, Analyzing, and Manipulating Data With SQL
Shields, Walter
Hardcover
Grokking Algorithms, Second Edition: An Illustrated Guide for Programmers and Other Curious People
Bhargava, Aditya Y.
Paperback
Building Resilient Distributed Systems: Patterns and Practices for Stable Software
Newman, Sam
Paperback
Learning Domain-Driven Design: Aligning Software Architecture and Business Strategy
Khononov, Vlad
Paperback
Generative AI Design Patterns: Solutions to Common Challenges When Building Genai Agents and Applications
Hapke, Hannes
Lakshmanan, Valliappa
Paperback
Concrete Mathematics: A Foundation for Computer Science
Patashnik, Oren
Knuth, Donald
Graham, Ronald
Hardcover
Java in a Nutshell: A Desktop Quick Reference
Evans, Benjamin J.
Clark, Jason R.
Flanagan, David
Paperback
The Official Raspberry Pi Handbook 2026: Astounding Projects with Raspberry Pi Computers
Makers of Raspberry Pi Official Magazine, The
Paperback
Head First Design Patterns: Building Extensible and Maintainable Object-Oriented Software
Freeman, Eric
Robson, Elisabeth
Paperback
The Software Architect Elevator: Redefining the Architect's Role in the Digital Enterprise
Hohpe, Gregor
Paperback
Signals & Levers: Systems Thinking Tools to Unblock Software Delivery
Hendrickson, Elisabeth
Tosi, Joel
Paperback
Learning Generative AI Tools for Excel: Speed Up Your Everyday Tasks with Microsoft Excel, Copilot, Chatgpt, and Beyond
Duca, Angelica Lo
Paperback
Building AI-Powered Products: The Essential Guide to AI and Genai Product Management
Nika, Marily
Paperback
AI Agents with MCP: Model Context Protocol for Building Clients, Servers, and End-To-End Agents
Stratis, Kyle
Paperback
Arduino Programming for Beginners: A Comprehensive Beginner's Guide to Learn the Realms of Arduino Programming from A-Z
Protosmith, Ada
Paperback
Build an AI Agent (from Scratch): Agents That Reason, Plan, and ACT Autonomously
Hur, Jungjun
Song, Younghee
Paperback
Inteligencia Artificial Con Python: Sistemas de aprendizaje, Machine Learning y Deep Learning explicados de forma clara y práctica.
Selles Rodenas, Juan Ignacio
Paperback
Frictionless: 7 Steps to Remove Barriers, Unlock Value, and Outpace Your Competition in the AI Era
Forsgren, Nicole
Noda, Abi
Paperback
Debugging: The 9 Indispensable Rules for Finding Even the Most Elusive Software and Hardware Problems
Agans, David J.
Paperback
Living a Jewish Life, Revised and Updated: Jewish Traditions, Customs, and Values for Today's Families
Diamant, Anita
Cooper, Howard
Paperback
Software Engineering at Google: Lessons Learned from Programming Over Time
Manshreck, Tom
Wright, Hyrum
Winters, Titus
Paperback
Learning Php, MySQL & JavaScript: A Step-By-Step Guide to Creating Dynamic Websites
Nixon, Robin
Paperback
The Multiplier Mindset: How to Move from Senior Engineer to Tech Leader in the Age of AI
Ojstersek, Gregor
Paperback
Programming Massively Parallel Processors: A Hands-On Approach
Kirk, David B.
El Hajj, Izzat
Hwu, Wen-Mei W.
Paperback
Python Programming for Young Coders: A Hands-On, Project-Based Introduction to Coding for Beginners, Kids, and Teens
Pandey, Anand
Paperback
Certified Associate in Project Management (Capm)(R) Exam Official Cert Guide
Lechler, Thomas
Kanabar, Vijay
Thomas, Arthur
Paperback
Creación de Aplicaciones Con Agentes de Ia (Spanish Edition): Diseño E Implementación de Sistemas Multiagente
Albada, Michael
Paperback
Adobe Photoshop, 2nd Edition: A Complete Course and Compendium of Features
Laskevitch, Stephen
Paperback
Electronic Music and Sound Design - Theory and Practice with Max 9 - Volume 1 (Fifth Edition)
Maurizio, Giri
Cipriani, Alessandro
Paperback
The Book of Debugging: A Systematic Workflow for Finding and Fixing Bugs
Kuhlmann, Johannes
Paperback
Computer Science from Scratch: Building Interpreters, Art, Emulators and ML in Python
Kopec, David
Paperback
