Learning GDScript by Developing a Game with Godot 4: A fun introduction to programming in GDScript 2.0 and game development using the Godot Engine
Paperback
ISBN13: 9781804616987
Publisher: Packt Publishing
Published: May 17 2024
Pages: 378
Weight: 1.43
Height: 0.78 Width: 7.50 Depth: 9.25
Language: English
Learn the Godot 4 game engine and GDScript 2.0 as you build your own game and transform into a proficient programmer with this illustrated guide
Key Features
- Learn the fundamentals of programming as you write GDScript 2.0
- Explore the world of GDScript 2.0 with this comprehensive introduction to the language
- Work with Godot 4's robust features and built-in tools to create captivating 2D and 3D games, simulations, and interactive applications
- Purchase of the print or Kindle book includes a free PDF eBook
Book Description
In the digital landscape driven by interactive experiences, the demand for creative individuals with the skills to create captivating games has never been higher. Written by Sander Vanhove, a seasoned game developer with over 20 games to his credit, this book will serve as your entry point into game development, showing you how to leverage the powerful features of the open-source, versatile GDScript 2.0 to develop your ideas, from simple platformers to complex RPGs.
Whether you're an aspiring game developer, a hobbyist seeking a creative outlet, or simply someone intrigued by the world of game programming, this book will guide you through the intricacies of the Godot 4 game engine. Starting with a primer on the fundamentals of programming, you'll cover everything from data to logic, while familiarizing yourself with Godot's built-in tools such as the physics engine, navigation, and cameras. As you progress, you'll unlock deeper insights into more advanced tools that will take your programming to the next level. Aided by easy-to-follow step-by-step tutorials, examples, exercises, and experiments, you'll seamlessly integrate this newfound knowledge to create a Vampire Survivor-like game from scratch.
By the end of this book, you'll have become proficient in leveraging the Godot 4 game engine to bring your gaming visions to life.
What you will learn
- Develop your GDScript 2.0 programming skills from basic to advanced, emphasizing code cleanliness
- Harness Godot 4's integrated physics engine to control and manipulate in-game objects
- Design a vibrant and immersive game world by seamlessly integrating a diverse array of assets
- Master the art of processing input from various sources for enhanced interactivity
- Extend the reach of your game by learning how to export it to multiple platforms
- Incorporate simple multiplayer functionality for a dynamic gaming experience
Who this book is for
This book is for programmers, game designers, game developers, and game artists who want to start creating games in Godot 4. If you're new to coding or game development, looking for a new creative outlet, and want to give Godot 4 and GDScript 2.0 a try, this book is for you. While no prior knowledge of programming or Godot is required, this book gradually introduces more complex concepts as you advance through the chapters.
Table of Contents
- Setting Up the Environment
- Getting Familiar with Variables and Control Flow
- Grouping Information in Arrays, Loops, and Dictionaries
- Bringing Structure with Methods and Classes
- How and Why to Keep Your Code Clean
- Creating a World of Your Own in Godot
- Making the Character Move
- Splitting and Reusing Scenes
- Cameras, Collisions, and Collectibles
- Creating Menus, Making Enemies, and Using Autoloads
- Playing Together with Multiplayer
- Exporting to Multiple Platforms
- OOP Continued and Advanced Topics
- Advanced Programming Patterns
- Using the File System
- What Next?
Also in
Programming
Interactive Theorem Proving and Program Development: Coq'art: The Calculus of Inductive Constructions
Bertot, Yves
Castéran, Pierre
Hardcover
The Legend of Zelda(tm) Tears of the Kingdom - The Complete Official Guide: Collector's Edition
Piggyback
Hardcover
Python Crash Course, 3rd Edition: A Hands-On, Project-Based Introduction to Programming
Matthes, Eric
Paperback
The Legend of Zelda(tm) Tears of the Kingdom - The Complete Official Guide: Standard Edition
Piggyback
Paperback
Crisis Engineering: Time-Tested Tools for Turning Chaos Into Clarity
Weaver, Matthew
Dickerson, Mikey
Nitze, Marina
Paperback
Accelerate: The Science of Lean Software and DevOps: Building and Scaling High Performing Technology Organizations
Humble, Jez
Kim, Gene
Forsgren Phd, Nicole
Paperback
Embedded Systems with ARM Cortex-M Microcontrollers in Assembly Language and C: Fourth Edition
Zhu, Yifeng
Paperback
Fundamentals of Software Architecture: A Modern Engineering Approach
Richards, Mark
Ford, Neal
Paperback
Make: Electronics: Learning by Discovery: A Hands-On Primer for the New Electronics Enthusiast
Platt, Charles
Paperback
The Manager's Path: A Guide for Tech Leaders Navigating Growth and Change
Fournier, Camille
Paperback
Vibe Coding: Building Production-Grade Software with Genai, Chat, Agents, and Beyond
Yegge, Steve
Kim, Gene
Paperback
AI Projects with Raspberry Pi: High-Performance Artificial Intelligence for Robotics, Security, Home Automation, and Vision
Hattersley, Lucy
Jepson, Brian
Paperback
Site Reliability Engineering: How Google Runs Production Systems
Beyer, Betsy
Jones, Chris
Leng, Christof
Paperback
I Have an App Idea: The Essential Guide to Building an App Without Tech Skills
Spann, Amanda
Paperback
The Devops Handbook, 2nd Edition: How to Create World-Class Agility, Reliability, & Security in Technology Organizations
Kim, Gene
Humble, Jez
Debois, Patrick
Paperback
The Return on AI: From Promise to Profit in the Age of Intelligent Business
Mittal, Ashwin
Sawhney, Mohanbir
Paperback
The Staff Engineer's Path: A Guide for Individual Contributors Navigating Growth and Change
Reilly, Tanya
Paperback
The Developer's Guide to AI: A Field Guide for the Working Developer
Thompson, Danny
Orshalick, Jacob
Reghunadh, Jerry M.
Paperback
Evals for AI Engineers: Systematically Measuring and Improving AI Applications
Shankar, Shreya
Husain, Hamel
Paperback
Building Applications with AI Agents: Designing and Implementing Multiagent Systems
Albada, Michael
Paperback
Software Architecture: The Hard Parts: Modern Trade-Off Analyses for Distributed Architectures
Richards, Mark
Sadalage, Pramod
Ford, Neal
Paperback
Observability Engineering: Achieving Production Excellence
Miranda, George
Majors, Charity
Fong-Jones, Liz
Paperback
Cracking the Coding Interview: 189 Programming Questions and Solutions
McDowell, Gayle Laakmann
Paperback
Forecasting: Principles and Practice, the Pythonic Way
Hyndman, Rob J.
Athanasopoulos, George
Paperback
Building Safer Technology: A Field Guide to Failing Well
Zunger, Yonatan
Coles, Neil
Kissner, Lea
Paperback
Learning Web Design: A Beginner's Guide to Html, Css, Javascript, and Web Images
Robbins, Jennifer
Paperback
The New AI Cold War: Liberty vs. Tyranny in the Age of Machine Empires
Maginnis, Ltc Robert L.
Paperback
Linux Basics for Hackers, 2nd Edition: Getting Started with Networking, Scripting, and Security in Kali
Occupytheweb
Paperback
The Pragmatic Programmer: Your Journey to Mastery, 20th Anniversary Edition
Thomas, David
Hunt, Andrew
Hardcover
A Human's Guide to Machine Intelligence: How Algorithms Are Shaping Our Lives and How We Can Stay in Control
Hosanagar, Kartik
Paperback
SQL QuickStart Guide: The Simplified Beginner's Guide to Managing, Analyzing, and Manipulating Data With SQL
Shields, Walter
Hardcover
Grokking Algorithms, Second Edition: An Illustrated Guide for Programmers and Other Curious People
Bhargava, Aditya Y.
Paperback
Building Resilient Distributed Systems: Patterns and Practices for Stable Software
Newman, Sam
Paperback
Learning Domain-Driven Design: Aligning Software Architecture and Business Strategy
Khononov, Vlad
Paperback
Generative AI Design Patterns: Solutions to Common Challenges When Building Genai Agents and Applications
Lakshmanan, Valliappa
Hapke, Hannes
Paperback
Concrete Mathematics: A Foundation for Computer Science
Graham, Ronald
Patashnik, Oren
Knuth, Donald
Hardcover
Java in a Nutshell: A Desktop Quick Reference
Flanagan, David
Evans, Benjamin J.
Clark, Jason R.
Paperback
The Official Raspberry Pi Handbook 2026: Astounding Projects with Raspberry Pi Computers
Makers of Raspberry Pi Official Magazine, The
Paperback
Head First Design Patterns: Building Extensible and Maintainable Object-Oriented Software
Robson, Elisabeth
Freeman, Eric
Paperback
The Software Architect Elevator: Redefining the Architect's Role in the Digital Enterprise
Hohpe, Gregor
Paperback
Signals & Levers: Systems Thinking Tools to Unblock Software Delivery
Tosi, Joel
Hendrickson, Elisabeth
Paperback
Learning Generative AI Tools for Excel: Speed Up Your Everyday Tasks with Microsoft Excel, Copilot, Chatgpt, and Beyond
Duca, Angelica Lo
Paperback
Building AI-Powered Products: The Essential Guide to AI and Genai Product Management
Nika, Marily
Paperback
AI Agents with MCP: Model Context Protocol for Building Clients, Servers, and End-To-End Agents
Stratis, Kyle
Paperback
Arduino Programming for Beginners: A Comprehensive Beginner's Guide to Learn the Realms of Arduino Programming from A-Z
Protosmith, Ada
Paperback
Build an AI Agent (from Scratch): Agents That Reason, Plan, and ACT Autonomously
Song, Younghee
Hur, Jungjun
Paperback
Inteligencia Artificial Con Python: Sistemas de aprendizaje, Machine Learning y Deep Learning explicados de forma clara y práctica.
Selles Rodenas, Juan Ignacio
Paperback
Frictionless: 7 Steps to Remove Barriers, Unlock Value, and Outpace Your Competition in the AI Era
Noda, Abi
Forsgren, Nicole
Paperback
Debugging: The 9 Indispensable Rules for Finding Even the Most Elusive Software and Hardware Problems
Agans, David J.
Paperback
Living a Jewish Life, Revised and Updated: Jewish Traditions, Customs, and Values for Today's Families
Diamant, Anita
Cooper, Howard
Paperback
Software Engineering at Google: Lessons Learned from Programming Over Time
Winters, Titus
Manshreck, Tom
Wright, Hyrum
Paperback
Learning Php, MySQL & JavaScript: A Step-By-Step Guide to Creating Dynamic Websites
Nixon, Robin
Paperback
The Multiplier Mindset: How to Move from Senior Engineer to Tech Leader in the Age of AI
Ojstersek, Gregor
Paperback
Programming Massively Parallel Processors: A Hands-On Approach
El Hajj, Izzat
Hwu, Wen-Mei W.
Kirk, David B.
Paperback
Python Programming for Young Coders: A Hands-On, Project-Based Introduction to Coding for Beginners, Kids, and Teens
Pandey, Anand
Paperback
Certified Associate in Project Management (Capm)(R) Exam Official Cert Guide
Kanabar, Vijay
Thomas, Arthur
Lechler, Thomas
Paperback
Creación de Aplicaciones Con Agentes de Ia (Spanish Edition): Diseño E Implementación de Sistemas Multiagente
Albada, Michael
Paperback
Adobe Photoshop, 2nd Edition: A Complete Course and Compendium of Features
Laskevitch, Stephen
Paperback
Electronic Music and Sound Design - Theory and Practice with Max 9 - Volume 1 (Fifth Edition)
Cipriani, Alessandro
Maurizio, Giri
Paperback
The Book of Debugging: A Systematic Workflow for Finding and Fixing Bugs
Kuhlmann, Johannes
Paperback
Computer Science from Scratch: Building Interpreters, Art, Emulators and ML in Python
Kopec, David
Paperback
