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Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#

Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#

Paperback

Series: Game Design

Programming

Currently unavailable to order

ISBN10: 0136619940
ISBN13: 9780136619949
Publisher: Addison Wesley Pub Co Inc
Published: Sep 4 2022
Pages: 1296
Weight: 3.51
Height: 2.01 Width: 7.02 Depth: 8.94
Language: English

Learn All the Design & Development Skills You Need to Make Great Games with Unity, the World's Most Popular Professional Game Engine

If you want to design and develop games, there is no substitute for strong, hands-on experience with modern techniques and tools. That is exactly what this book provides. Leading instructor and indie game developer Jeremy Gibson Bond covers all three disciplines that you need to succeed: game design theory, rapid iterative prototyping, and practical programming.

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Programming