Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C#
Paperback
Series: Game Design
Currently unavailable to order
Please enter your email and a message will be sent to you when this product becomes available on our website.
ISBN13: 9780136619949
Publisher: Addison Wesley Pub Co Inc
Published: Sep 4 2022
Pages: 1296
Weight: 3.51
Height: 2.01 Width: 7.02 Depth: 8.94
Language: English
Learn All the Design & Development Skills You Need to Make Great Games with Unity, the World's Most Popular Professional Game Engine
If you want to design and develop games, there is no substitute for strong, hands-on experience with modern techniques and tools. That is exactly what this book provides. Leading instructor and indie game developer Jeremy Gibson Bond covers all three disciplines that you need to succeed: game design theory, rapid iterative prototyping, and practical programming.
Building on two previous best-sellers, this Third Edition contains hundreds of improvements across more than 400 new pages, all designed to make it even easier to understand and more useful in modern game development.
The five game tutorials have been thoroughly revised and expanded to cover even more best practices for prototyping and development, and all examples now use Unity 2020.3 LTS (Long Term Support), a stable and feature-rich standard for years to come. The new content includes greatly enhanced tutorials, a chapter on Unity's high-performance Data-Oriented Tech Stack (DOTS), new Coding Challenges to help you transition to making your own games from scratch, and tips on next steps after you have finished the book. The revamped website includes playable versions of all example games, plus an exciting new tool that provides immediate feedback on potential errors in your own code.
Part I: Game Design and Paper Prototyping
- Use the Layered Tetrad to understand and design powerful interactive experiences.
- Explore the core game design practices of paper prototyping, testing, and iteration.
- Learn effective strategies for staying on track and on schedule.
- Get tips for finding a rewarding job in today's industry.
Part II: Programming C# in Unity
- Learn C# from the basics through class inheritance, object-oriented programming, and data-oriented design.
Part III: Game Prototype Tutorials
- Implement games across five genres: arcade, casual physics, space shooter, solitaire card game, and top-down adventure game. Each game is designed to be easily extensible into your own projects.Take three games from prototype to first playable through new extended tutorial chapters that refi ne the games further than in previous editions of the book.
NEW! Part IV: Next Steps
- Tackle the new, growing library of Coding Challenges, a proven method for transitioning from tutorials to creating your own projects from scratch.Get ideas and resources for new projects to tackle on your own.
Also in
Programming
Interactive Theorem Proving and Program Development: Coq'art: The Calculus of Inductive Constructions
Bertot, Yves
Castéran, Pierre
Hardcover
The Legend of Zelda(tm) Tears of the Kingdom - The Complete Official Guide: Collector's Edition
Piggyback
Hardcover
Python Crash Course, 3rd Edition: A Hands-On, Project-Based Introduction to Programming
Matthes, Eric
Paperback
The Legend of Zelda(tm) Tears of the Kingdom - The Complete Official Guide: Standard Edition
Piggyback
Paperback
Crisis Engineering: Time-Tested Tools for Turning Chaos Into Clarity
Weaver, Matthew
Dickerson, Mikey
Nitze, Marina
Paperback
Accelerate: The Science of Lean Software and DevOps: Building and Scaling High Performing Technology Organizations
Forsgren Phd, Nicole
Humble, Jez
Kim, Gene
Paperback
Embedded Systems with ARM Cortex-M Microcontrollers in Assembly Language and C: Fourth Edition
Zhu, Yifeng
Paperback
Fundamentals of Software Architecture: A Modern Engineering Approach
Richards, Mark
Ford, Neal
Paperback
Make: Electronics: Learning by Discovery: A Hands-On Primer for the New Electronics Enthusiast
Platt, Charles
Paperback
The Manager's Path: A Guide for Tech Leaders Navigating Growth and Change
Fournier, Camille
Paperback
Vibe Coding: Building Production-Grade Software with Genai, Chat, Agents, and Beyond
Kim, Gene
Yegge, Steve
Paperback
AI Projects with Raspberry Pi: High-Performance Artificial Intelligence for Robotics, Security, Home Automation, and Vision
Hattersley, Lucy
Jepson, Brian
Paperback
Site Reliability Engineering: How Google Runs Production Systems
Jones, Chris
Leng, Christof
Beyer, Betsy
Paperback
I Have an App Idea: The Essential Guide to Building an App Without Tech Skills
Spann, Amanda
Paperback
The Devops Handbook, 2nd Edition: How to Create World-Class Agility, Reliability, & Security in Technology Organizations
Kim, Gene
Humble, Jez
Debois, Patrick
Paperback
The Return on AI: From Promise to Profit in the Age of Intelligent Business
Sawhney, Mohanbir
Mittal, Ashwin
Paperback
The Staff Engineer's Path: A Guide for Individual Contributors Navigating Growth and Change
Reilly, Tanya
Paperback
The Developer's Guide to AI: A Field Guide for the Working Developer
Orshalick, Jacob
Reghunadh, Jerry M.
Thompson, Danny
Paperback
Evals for AI Engineers: Systematically Measuring and Improving AI Applications
Husain, Hamel
Shankar, Shreya
Paperback
Building Applications with AI Agents: Designing and Implementing Multiagent Systems
Albada, Michael
Paperback
Software Architecture: The Hard Parts: Modern Trade-Off Analyses for Distributed Architectures
Richards, Mark
Sadalage, Pramod
Ford, Neal
Paperback
Observability Engineering: Achieving Production Excellence
Majors, Charity
Fong-Jones, Liz
Miranda, George
Paperback
Cracking the Coding Interview: 189 Programming Questions and Solutions
McDowell, Gayle Laakmann
Paperback
Forecasting: Principles and Practice, the Pythonic Way
Athanasopoulos, George
Hyndman, Rob J.
Paperback
Building Safer Technology: A Field Guide to Failing Well
Kissner, Lea
Zunger, Yonatan
Coles, Neil
Paperback
Learning Web Design: A Beginner's Guide to Html, Css, Javascript, and Web Images
Robbins, Jennifer
Paperback
The New AI Cold War: Liberty vs. Tyranny in the Age of Machine Empires
Maginnis, Ltc Robert L.
Paperback
Linux Basics for Hackers, 2nd Edition: Getting Started with Networking, Scripting, and Security in Kali
Occupytheweb
Paperback
The Pragmatic Programmer: Your Journey to Mastery, 20th Anniversary Edition
Thomas, David
Hunt, Andrew
Hardcover
SQL QuickStart Guide: The Simplified Beginner's Guide to Managing, Analyzing, and Manipulating Data With SQL
Shields, Walter
Hardcover
A Human's Guide to Machine Intelligence: How Algorithms Are Shaping Our Lives and How We Can Stay in Control
Hosanagar, Kartik
Paperback
Grokking Algorithms, Second Edition: An Illustrated Guide for Programmers and Other Curious People
Bhargava, Aditya Y.
Paperback
Building Resilient Distributed Systems: Patterns and Practices for Stable Software
Newman, Sam
Paperback
Learning Domain-Driven Design: Aligning Software Architecture and Business Strategy
Khononov, Vlad
Paperback
Generative AI Design Patterns: Solutions to Common Challenges When Building Genai Agents and Applications
Lakshmanan, Valliappa
Hapke, Hannes
Paperback
Concrete Mathematics: A Foundation for Computer Science
Graham, Ronald
Patashnik, Oren
Knuth, Donald
Hardcover
The Official Raspberry Pi Handbook 2026: Astounding Projects with Raspberry Pi Computers
Makers of Raspberry Pi Official Magazine, The
Paperback
Head First Design Patterns: Building Extensible and Maintainable Object-Oriented Software
Robson, Elisabeth
Freeman, Eric
Paperback
The Software Architect Elevator: Redefining the Architect's Role in the Digital Enterprise
Hohpe, Gregor
Paperback
Signals & Levers: Systems Thinking Tools to Unblock Software Delivery
Hendrickson, Elisabeth
Tosi, Joel
Paperback
Java in a Nutshell: A Desktop Quick Reference
Evans, Benjamin J.
Clark, Jason R.
Flanagan, David
Paperback
Learning Generative AI Tools for Excel: Speed Up Your Everyday Tasks with Microsoft Excel, Copilot, Chatgpt, and Beyond
Duca, Angelica Lo
Paperback
Building AI-Powered Products: The Essential Guide to AI and Genai Product Management
Nika, Marily
Paperback
AI Agents with MCP: Model Context Protocol for Building Clients, Servers, and End-To-End Agents
Stratis, Kyle
Paperback
Arduino Programming for Beginners: A Comprehensive Beginner's Guide to Learn the Realms of Arduino Programming from A-Z
Protosmith, Ada
Paperback
Build an AI Agent (from Scratch): Agents That Reason, Plan, and ACT Autonomously
Song, Younghee
Hur, Jungjun
Paperback
Inteligencia Artificial Con Python: Sistemas de aprendizaje, Machine Learning y Deep Learning explicados de forma clara y práctica.
Selles Rodenas, Juan Ignacio
Paperback
Frictionless: 7 Steps to Remove Barriers, Unlock Value, and Outpace Your Competition in the AI Era
Forsgren, Nicole
Noda, Abi
Paperback
Debugging: The 9 Indispensable Rules for Finding Even the Most Elusive Software and Hardware Problems
Agans, David J.
Paperback
Software Engineering at Google: Lessons Learned from Programming Over Time
Winters, Titus
Manshreck, Tom
Wright, Hyrum
Paperback
Living a Jewish Life, Revised and Updated: Jewish Traditions, Customs, and Values for Today's Families
Cooper, Howard
Diamant, Anita
Paperback
Learning Php, MySQL & JavaScript: A Step-By-Step Guide to Creating Dynamic Websites
Nixon, Robin
Paperback
The Multiplier Mindset: How to Move from Senior Engineer to Tech Leader in the Age of AI
Ojstersek, Gregor
Paperback
Programming Massively Parallel Processors: A Hands-On Approach
Kirk, David B.
El Hajj, Izzat
Hwu, Wen-Mei W.
Paperback
Python Programming for Young Coders: A Hands-On, Project-Based Introduction to Coding for Beginners, Kids, and Teens
Pandey, Anand
Paperback
Certified Associate in Project Management (Capm)(R) Exam Official Cert Guide
Thomas, Arthur
Lechler, Thomas
Kanabar, Vijay
Paperback
Creación de Aplicaciones Con Agentes de Ia (Spanish Edition): Diseño E Implementación de Sistemas Multiagente
Albada, Michael
Paperback
Adobe Photoshop, 2nd Edition: A Complete Course and Compendium of Features
Laskevitch, Stephen
Paperback
Computer Science from Scratch: Building Interpreters, Art, Emulators and ML in Python
Kopec, David
Paperback
Electronic Music and Sound Design - Theory and Practice with Max 9 - Volume 1 (Fifth Edition)
Maurizio, Giri
Cipriani, Alessandro
Paperback
Kubernetes in Action, Second Edition: Deploying and Managing Containers and Cloud-Native Applications
Conner, Kevin
Luksa, Marko
Paperback
The Book of Debugging: A Systematic Workflow for Finding and Fixing Bugs
Kuhlmann, Johannes
Paperback
