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A History of Competitive Gaming

A History of Competitive Gaming

Paperback

Series: Routledge Studies in Cultural History

Games & Activities GeneralGeneral World History

ISBN10: 0367559625
ISBN13: 9780367559625
Publisher: Routledge
Published: May 27 2024
Pages: 322
Weight: 1.00
Height: 0.71 Width: 6.00 Depth: 9.00
Language: English

Competitive gaming, or esports - referring to competitive tournaments of video games among both casual gamers and professional players - began in the early 1970s with small competitions like the one held at Stanford University in October 1972, where some 20 researchers and students attended. By 2022, the estimated revenue of the global esports industry is in excess of $947 million, with over 200 million viewers worldwide. Regardless of views held about competitive gaming, esports have become a modern economic and cultural phenomenon.

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Games & Activities General