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Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Going Multiplayer: A Complete Guide: From Design to Post-Release

Going Multiplayer: A Complete Guide: From Design to Post-Release

Paperback

Programming

Publisher Price: $59.99

ISBN13: 9798868820304
Publisher: Apress
Published: Jan 3 2026
Pages: 218
Weight: 0.92
Height: 0.50 Width: 7.00 Depth: 10.00
Language: English
Design, implement, release, and maintain a multiplayer experience! Find out what challenges, risks, and upsides you need to be aware of from day one!

Through real-world examples inspired by games such as League of Legends, Ariokan, and Morimens, the book covers the differences between developing multiplayer and single-player games, diving into the details of how the communication between different devices works, how to structure a multiplayer project depending on what you're developing, how to prepare it for a global launch from a technical and monetization perspective, as well as how to protect the game. It also explains how to develop common features shared by several multiplayer titles.

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