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Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Getting Started with General and Scanline Materials in 3ds Max 2017

Getting Started with General and Scanline Materials in 3ds Max 2017

Paperback

Programming

ISBN10: 1536883328
ISBN13: 9781536883329
Publisher: Createspace
Published: Aug 3 2016
Pages: 96
Weight: 0.40
Height: 0.20 Width: 7.50 Depth: 9.25
Language: English
The Getting Started with General and Scanline Materials in 3ds Max 2017, 2nd Edition textbook offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max [no experience needed] and interested in learning texturing in 3ds Max.
This brilliant guide takes you step-by-step through the whole process of texturing with General and Scanline materials/maps in 3ds Max. From the very first pages, the users of the book will learn how to effectively use General and Scanline materials/maps in 3ds Max.

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Programming