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Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
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612-822-4611
Game Programming with Unity and C#: A Complete Beginner's Guide

Game Programming with Unity and C#: A Complete Beginner's Guide

Paperback

Games & Activities GeneralProgramming

Currently unavailable to order

ISBN10: 1484256557
ISBN13: 9781484256558
Publisher: Apress
Published: Jun 14 2020
Pages: 577
Weight: 2.26
Height: 1.21 Width: 7.00 Depth: 10.00
Language: English
​Designed for beginners with no knowledge or experience in game development or programming, this book teaches the essentials of the Unity game engine, the C# programming language, and the art of object-oriented programming. New concepts are not only explained, but thoroughly demonstrated.
Starting with an introduction to Unity, you'll learn about scenes, GameObjects, prefabs, components, and how to use the various windows to interact with the engine. You'll then dive into the fundamentals of programming by reviewing syntax rules, formatting, methods, variables, objects and types, classes, and inheritance, all while getting your hands dirty writing and testing code yourself. Later, the book explains how to expose script data in the Inspector and the basics of Unity's serialization system.

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