• Open Daily: 10am - 10pm
    Alley-side Pickup: 10am - 7pm

    3038 Hennepin Ave Minneapolis, MN
    612-822-4611

Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Game Feel: A Game Designer's Guide to Virtual Sensation

Game Feel: A Game Designer's Guide to Virtual Sensation

Paperback

Series: Morgan Kaufmann Game Design Books

General ArtGeneral ComputersProgramming

ISBN10: 0123743281
ISBN13: 9780123743282
Publisher: CRC Press
Published: Oct 1 2008
Pages: 376
Weight: 1.90
Height: 0.90 Width: 7.40 Depth: 9.10
Language: English
Feel is the essence of human-computer interaction. It is the single most important (yet often overlooked) element in games that makes the game art form unique. No other traditional art form like film, literature, music encompasses interactivity, as games do. This book bring feel to the forefront and gives it a proper voice.

Also in

Programming