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    3038 Hennepin Ave Minneapolis, MN
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Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Game Balance with Difficulty Curves, DPS Models, and Combat Tuning: Modeling Player Power and Encounter Difficulty

Game Balance with Difficulty Curves, DPS Models, and Combat Tuning: Modeling Player Power and Encounter Difficulty

Paperback

Games & Activities GeneralGeneral MathematicsProgramming

ISBN13: 9798170420599
Publisher: Independently Published
Published: Aug 28 2026
Pages: 222
Weight: 1.16
Height: 0.47 Width: 8.50 Depth: 11.00
Language: English

Turn combat balance from guesswork into a repeatable design practice. This practical guide explains how to measure player power, model damage, shape difficulty curves, and tune encounters with clear assumptions and testable results. It is written for game designers, combat designers, systems designers, technical designers, analysts, and developers who need numbers that support better player experiences.

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