• Open Daily: 10am - 10pm
    Alley-side Pickup: 10am - 7pm

    3038 Hennepin Ave Minneapolis, MN
    612-822-4611

Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
GPU Pro2: Advanced Rendering Techniques

GPU Pro2: Advanced Rendering Techniques

Hardcover

Series: GPU Pro, Book 2

Programming

ISBN10: 1568817185
ISBN13: 9781568817187
Publisher: A K Peters Ltd (Ma)
Published: Feb 14 2011
Pages: 498
Weight: 2.65
Height: 1.00 Width: 7.80 Depth: 9.40
Language: English

This book focuses on advanced rendering techniques that run on the DirectX and/or OpenGL run-time with any shader language available. It includes articles on the latest and greatest techniques in real-time rendering, including MLAA, adaptive volumetric shadow maps, light propagation volumes, wrinkle animations, and much more. The book emphasizes techniques for handheld programming to reflect the increased importance of graphics on mobile devices. It covers geometry manipulation, effects in image space, shadows, 3D engine design, GPGPU, and graphics-related tools.

Also in

Programming