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Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Godot 4.6 Game Development with GDScript Handbook: Build Complete 2D and 3D Games from Scratch

Godot 4.6 Game Development with GDScript Handbook: Build Complete 2D and 3D Games from Scratch

Paperback

Series: Godot 4.6 Gdscript & C#/.Net 10 Edition Mastery, Book 1

General ReferenceProgramming

Currently unavailable to order

ISBN13: 9798180660053
Publisher: Independently Published
Pages: 144
Weight: 0.44
Height: 0.31 Width: 6.00 Depth: 9.00
Language: English

A Hands-On Guide to Mastering Native Scripting, Editor Workflows, and Production-Ready Projects in Godot 4.6.

Godot 4.6 is the latest evolution of the powerful, free, and open-source Godot game engine. With major workflow improvements, Jolt Physics integration, enhanced debugging, refined GDScript language features, and production-ready 2D/3D tools, it has become a top choice for indie developers and professionals seeking fast iteration without licensing costs. This book focuses on native GDScript while showing how to build complete, performant games from scratch.

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