• Open Daily: 10am - 10pm
    Alley-side Pickup: 10am - 7pm

    3038 Hennepin Ave Minneapolis, MN
    612-822-4611

Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Game Prototyping with LÖVE2D: Rapidly Design, Test, and Iterate 2D Game Ideas Using Lua and Lightweight Development Techniques

Game Prototyping with LÖVE2D: Rapidly Design, Test, and Iterate 2D Game Ideas Using Lua and Lightweight Development Techniques

Paperback

Programming

Currently unavailable to order

ISBN13: 9798196230349
Publisher: Independently Published
Pages: 216
Weight: 0.84
Height: 0.46 Width: 7.00 Depth: 10.00
Language: English

Have a great game idea but no clear way to test it quickly?

Most game development books focus on building complete projects from start to finish. But real-world indie development rarely works that way. Strong games are usually discovered through rapid experimentation, iteration, and constant refinement. Game Prototyping with LÖVE shows you how to turn rough ideas into playable 2D game prototypes using Lua, lightweight workflows, and practical development systems.

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