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Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Game Programming with Godot 4: Step-by-Step Game Creation Using GDScript, Visual Scripting, and Godot's Scene System

Game Programming with Godot 4: Step-by-Step Game Creation Using GDScript, Visual Scripting, and Godot's Scene System

Paperback

Programming

Currently unavailable to order

ISBN13: 9798298083393
Publisher: Independently Published
Published: Aug 13 2025
Pages: 320
Weight: 1.13
Height: 0.67 Width: 6.69 Depth: 9.61
Language: English
Whether you're a beginner learning your first game engine or an experienced developer exploring open-source tools, Game Programming with Godot 4 equips you with the knowledge and practical skills to build real, playable games from scratch. This hands-on guide walks you through Godot's unique scene system, powerful GDScript language, and modern 2D/3D capabilities - step by step, from concept to deployment.

Written by a seasoned game developer and educator, this book is grounded in real-world experience and structured project-based learning. You'll get more than just theory - you'll build complete working games with intuitive guidance, industry-proven practices, and code that runs cleanly in Godot 4.

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