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Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
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612-822-4611
Game Design: Theory and Practice, Second Edition: Theory and Practice, Second Edition

Game Design: Theory and Practice, Second Edition: Theory and Practice, Second Edition

Paperback

Series: Wordware Game Developer's Library

Games & Activities GeneralProgrammingComputer Security

ISBN10: 1556229127
ISBN13: 9781556229121
Publisher: Jones & Bartlett Publishers
Published: Sep 13 2004
Pages: 704
Weight: 2.16
Height: 1.47 Width: 6.10 Depth: 9.02
Language: English
Both burgeoning game designers and devoted gamers should consider [Game Design: Theory & Practice] an essential read. -- Computer Gaming World Ultimately, in both theory and practice, Rouse's Game Design bible gets the job done. Let us pray. - Next Generation magazine In the second edition to the acclaimed Game Design: Theory & Practice, designer Richard Rouse III balances a discussion of the essential concepts behind game design with an explanation of how you can implement them in your current project. Detailed analysis of successful games is interwoven with concrete examples from Rouse's own experience. This second edition thoroughly updates the popular original with new chapters and fully revised text.

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Programming