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Game AI Uncovered Focus: Decision-Making

Game AI Uncovered Focus: Decision-Making

Paperback

Programming

ISBN10: 1041306083
ISBN13: 9781041306085
Publisher: CRC Press
Published: Oct 27 2026
Pages: 212
Weight: 0.72
Height: 0.48 Width: 6.14 Depth: 9.21
Language: English

Paul Roberts' Game AI Uncovered Focus: Decision-Making brings together twenty chapters from the first five volumes of the Game AI Uncovered series into a handy single volume that focuses on the many different aspects of decision-making in game development.

The techniques covered in these pages include the underlying development of a wide array of published titles, including Ara: History Untold, The Survivalists, Firefall, Zombie Army 4: Dead War, Evil Genius 2: World Domination, Sniper Elite 5, Psychonauts 2, The Escapists 2, and Watch Dogs: Legion. Contained within these pages are overviews and insights covering a host of different decision-making techniques, including different approaches to planning, reactionary systems, evolutions of traditional behaviour trees, infinite-axis utility systems, automated testing, situational awareness, tactical positioning, and traffic navigation. Beginners to the area of game AI, along with professional developers, will find a wealth of knowledge that will not only help in the development of their own games but also spark ideas for new approaches.

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