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Open Daily: 10am - 10pm | Alley-side Pickup: 10am - 7pm
3038 Hennepin Ave Minneapolis, MN
612-822-4611
Exploring Standard Materials in 3ds Max 2016

Exploring Standard Materials in 3ds Max 2016

Paperback

Programming

ISBN10: 1515165477
ISBN13: 9781515165477
Publisher: Createspace
Published: Jul 21 2015
Pages: 52
Weight: 0.32
Height: 0.11 Width: 8.50 Depth: 11.02
Language: English
This book is aimed at those digital artists who have just started working on 3ds Max 2016. In this book, we have covered standard materials as well as other related materials and standard maps. A better understanding of materials and maps gives you ability to add realism to your artwork. The concepts you will learn using this book will help you a lot when you will start working on advanced materials such as VRay and mental ray materials.

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Programming